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| Soldier Of Fortune 2: Double Helix (Mac) | 
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| From: MacPlay Category: Video Games
List Price: $49.99 Buy New: $24.99 You Save: $25.00 (50%)
New (3) from $24.99
Avg. Customer Rating: 10 reviews Sales Rank: 13178
Format: Cd-rom Platform: Macintosh ESRB: Mature Media: CD-ROM Age: 17 - 20 years Shipping Weight (lbs): 0.5 Dimensions (in): 7.5 x 5.5 x 1.3
UPC: 811930003005 EAN: 0811930003005 ASIN: B00006GXD6
Release Date: August 7, 2002 Availability: Usually ships in 1-2 business days
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| Features:
| • | first-person-shooter with lots of action, lots of firepower, lots of body count | | • | Soldier Of Fortune II has to be one of the best online FPS's for the Mac! | | • | Seventy levels stretched across ten unique missions. | | • | Soldier of Fortune 2: Double Helix features extensive multiplayer capacities. |
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| Editorial Reviews:
Product Description Soldier of Fortune II may lose the fictional Hawk, but it doesn't misplace the carnage. It's a straightforward shooter with dozens of weapons, gobs of gore, and the occasional need to sneak around people instead of shooting them in the face. You'll take on the persona of John Mullins, elite mercenary and employee of the Shop, a secret agency based in Texas. In this guise you will travel to the far reaches of the world, from the humid jungles of Colombia to the barren tundra of Kamchatka. You'll face overwhelming odds and well-armed opponents, and you'll even have to find the occasional keycard. But whether you're stuck in a particularly deadly choke point or you just can't figure out where to go next, this guide will answer any and all of your questions. Inside you'll find: General strategies for weapons, combat, stealth, and much more Detailed level walk-throughs for every location and puzzle in the game A few multiplayer tips for when you want to share your marksmanship with the world Cheat codes for when the going gets too tough and you just want to get going
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| Customer Reviews: Read 5 more reviews...
Great Muliplayer game February 10, 2004 I found the single player to be rather lacking and unoriginal, but SoFII still offers a fun multiplayer experiance, I even got my Dad playing! A good game, but more one to go play at a friend's than buy yourself...
One Of The Best! April 7, 2003 Soldier Of Fortune II has to be one of the best online FPS's for the Mac! There are a lot of weapons to choose from, lots of maps, many different gameplay options, and numerous voting options. The replay value is incredible...I had this game since day one and I'm still playing! The only bad thing about SOFII is that its very demanding. Make sure you have the hardware before you buy it. I reccomend 1GHZ proccessor or higher for good performance.
Excellent FPS for OS X February 22, 2003 3 out of 3 found this review helpful
The other reviews here give a good idea of what the game consists of, so I won't re-run that information. It's your basic first-person-shooter with lots of action, lots of firepower, lots of body count; and as some other reviewers have noted, lots of gore. If you like fps's, you'll probably enjoy this one. There's nothing too new about it. It's the same old you-against-tons-of-bad-guys thing. The comment I wanted to make is that I have switched to a pure OS X Jaguar environment with no 'classic' MacOS running. This game works perfectly in my new environment with one caveat: you have to manually change one setting in the video controls or you will have intermittent crashes. The change is extremely easy to make. Just go to www.macplay.com tech support section and it's well explained. Once you've done that fix, you're in for hours of spewing hot death.
Not So Fortunate February 18, 2003 6 out of 8 found this review helpful
I'll start this review by addressing the point that is near the top of almost every gamers list: graphics. IF you can run the game, then the graphics are well done and deserve applause. Running off the Quake III engine, the textures are nice and crisp, special effects such as explosions are convincing and thanks to a system called "Ghoul II," enemy body parts can be blown off realistically (more on that later). But players with even a GeForce 2 and a fast PC will still experience some severe audio clipping and horrible frame rates at some parts of the game, even while running those areas at low resolution! To get the best visuals, this is a game that requires the latest hardware.The other aspect of the game that stands out is the audio. Much like Medal Of Honor: Allied Assault, everything sounds right. Bullets ricocheting off metal sound different than when they hit wood (wood even splinters when hit). Even the ricochet effects change depending on how the shot was fired. As mentioned above, the Ghoul II engine allows for "tear zones" on enemies that come off when shot or stabbed, and there's nothing quite as disturbing as hearing the squirting sound of an enemy's jugular after you take their head off with a shotgun. In short, the audio and visuals of the game are definitely above par. Now for the bad... which is, unfortunately, just about everything else. The game is definitely centered around mindless shooting, although the game designers attempt to convince you otherwise (with "stealth missions"). The game is basically one large slaughter-fest. Although this may kick up the adrenaline for the first hour or two of playtime, by the time you've been doing this for eight hours and still are only halfway through the game, it gets tedious, frustrating and boring. In addition throughout the game, and especially annoying during the "stealth missions," the enemies have increadibly good eyesight. Basically this means that if you can see them in any way, shape or form... they can see you, which will set off the alarm. In "non-stealth" levels, once the alarm's been activated in a level, it never goes off. In "stealth missions" if the alarm goes on, you lose the level. Additionally, one of the largest downfalls of the game is the linear design of the levels. Forget the beautiful, open-ended levels Deus Ex gave us (basically, here are your weapons, here are your skills, you figure out how to pass the level). In Soldier of Fortune II, your objective ALWAYS lies at the end of a long stretch of a large, linear landscape where all the doors (save one or two) are mysteriously and conveniently locked. If you play through the game a second time, it'll be just like the first since any potentially alternate route to reach the object is also conveniently blocked off, closed or otherwise inaccessible. Furthermore, the goals of many of the levels require similar guess work as the "pixel hunting" in old puzzle games did. For example, your objective might be to "enter the chemical building" or something to that effect. To get into the building you have to find the ONE correct door out of the 40 doors that line the street. This becomes frustrating after about ten minutes of no success. Speaking of chemicals, the plot of Soldier of Fortune II centers around thwarting the potential spread of a deadly virus... too bad that's been done too much already. Finally, the biggest problem I had with the game was the way you actually fired. It sounds obvious, but in a first-person shooter, emphasis should be placed on making the activity of simply shooting the gun relatively easy. Aiming shouldn't be a pain in the ... It may have been my set-up (although I checked my configuration many times to make sure it wasn?t my settings), but when I would move the mouse just the tiniest bit left or right, the crosshairs would jump 5 to 7 pixels in that given direction. That may not seem like much until you realize that unless the enemy is within arms reach, you're likely to actually "jump" over the enemy's head (or entire body depending on their distance from you). Add this to the fact that unless you shoot an enemy in the head or take off one of their limbs, it generally takes around five hits to take an enemy down (shoot them once in the thigh with a pistol and they often just "shake it off" like a bad Steven Seagal movie). This can be annoying since it means you?ll probably reload your save games a lot. I consider myself pretty good at first-person shooters, but this one had me reloading every couple minutes. Very frustrating. So although there's a lot of eye candy (i.e. "gore") and the audio's pretty good, make sure you play Soldier of Fortune II before you buy it. Just because it looks cool doesn't mean it won't end up being very frustrating.
OSX in the house November 3, 2002 3 out of 5 found this review helpful
Honestly the PC guy who says macs aren't for games is living in the old days. Allot of FPS run a little slower on the mac because they were optimized for the pc and then ported to the mac. SOF2 runs well in multiplayer, in single player it can get choppy with the Geforce 4mx. I'm sure it would be fine with a Geforce Ti though.
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